![]() ![]() This block features the sound and graphics improvement of the game, e.g. We will adjust the casual and ranked matchmaking, so that it would take more factors into consideration for the balancing process than it does now. With the new, server-based movement and hit registration system, we will start gradually increasing the tick rate, making it 60 in Season 2. You’ll finally be able to play with your friends even if they are the proud owners of another device. We are going to add the possibility of crossplay between PS4 and Xbox. ![]() We are also striving to make the gameplay on all maps as smooth as possible and as “sustained” as possible, decreasing the number of “Press X to climb” places. That includes not only FPS improvement and bug fixes. This system will be a complete overhaul of the existing movement logic and will be server-based, not client-based (hence the current desync). We will be testing the new system of movement and hit registration throughout July in order to deliver it for you in August. We will add the Region lock option to ensure this will be your choice to allow it or not. This will be our main priority this month regarding the technical side of our project.Īs of now, you might get matched with players from another server while matchmaking. We are planning to completely get rid of freezes, as well as significantly decrease the number of cases when FPS drop to an uncomfortable level within July. Technical state of the game is and will be our top priority. Technical improvementĮven after we fix all the major issues we will closely monitor any issues appearing on the radar and try to fix them as soon as possible. It will be possible to track your progress in the monthly ladders and between the seasons and compare it to other players’ performance in the special seasonal leaderboard interface. Dog tags, trinkets, charms - people call them in different ways, but these small guys you can hang on to your weapons will complete the look of your favourite weapon. Speaking of new cosmetics for weapons, we need to mention trinkets, too. It will be possible to choose a wide range of weapons stickers to wear with different skins. More cosmetic items are to come - this time you’ll be able to spray them on the walls!ĭespite having a large variety of skins already, we still think each weapon should have wider customization options. Tired of the same poses of your soldier on your final screen? We’ll bring you a variety of poses you’ll be able to choose from. We’ll test the color patterns in advance, so that certain skins would not give players any advantage or disadvantage while planting. And we’ll try to maintain the level of competitiveness there.Ī new cosmetic item will make it possible to change the skin of the C4 you are planting. Season 2 and 3 will feature new maps, at least one for each season. Many of you said you like our map design and layout, but currently there are only five of them. be unified by a single stylistic pattern unique for each Season.Ī vast majority of them will be available in the course of the Season for free, a small portion will be included into the DLCs you’ll need to get separately (pretty much like in Season 1).
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